![]() Once converted, Followers dont work and persist as a demon until you start a crusade run. Followers can be converted at the Demonic Summoning Circle, with one Demon available per type. The bishops began sacrificing all the lambs in the land. Followers can be possessed by the soul of a Demon to fight by your side on your next crusade. TOWW began sending vessels with his Red Crown to kill the bishops and start a cult in his name, however, none of them could kill even a single bishop. Shamura (presumably) recieved a prophecy that a lamb would free The One Who Waits (TOWW). The sons of Forneus stayed with Narinder, now called the One Who Waits. The 4, enraged, created 4 chains, each bound to one of their lives, and chained Narinder, however Kallamar was afraid of the Red Crown, and was hesitant. This is only represented in game with bandages on those places. Can be upgraded to Lumberyard II, increasing capacity. Each lumberyard can produce 50 lumber before running out. Follower using the Lumberyard will generate 1 Lumber every 1/10 in-game day. Lumberyard Stations allow followers to chop and stockpile wood for the player to use. However, since they were powerful beings, Heket and Shamura did not die, and Leshy and Kallamar did not lose much blood. Lumberyard is a building in Cult of the Lamb. All other aspects (except for dissenting or illness) will carry over from the time of their death. Resurrected Followers keep their age, revert to being young, and live for the same amount of time as a new Follower. Allows you to bring back 1 dead follower to life. The One Who Waits made it so." And so he did these horrible things. Ritual of Resurrection is a ritual in Cult of the Lamb. See no evil, speak naught, hear nothing and think none. And Shamura, once the brightest of the five, 'till their skull was split. Cowardly Kallamar's ears, torn from his head. Temperamental Heket, with her throat cut neat. Shamura blames themself for this, stating it was they that introduced the concept of change to Narinder I'm the first place which drove him mad, as change was a concept not meant for death. While Narinder represented the only constant, he was the only one of the 5 who wanted change. At some point, Shamura not wanting Narinder to be alone asked Forneus for her 2 sons, Aym and Baal who followed Narinder faithfully. ![]() Narinder represents death, the only constant among the 5 siblings. Leshy, Heket, Kallamar, Shamura, and Narinder.Ĥ of these beings represent the 4 horsemen of the apocalypse Leshy, chaos, Heket, famine, Kallamar, pestilence, and (presumably) Shamura, war/conquest. Word of God states that this was a deliberately invoked trope to emphasize how little choice the Lamb (and the player) really have in this situation. The Lamb & Sozo (Cult of the Lamb) The Lamb & The Bishops. But Thou Must: When he asks the Lamb to be the leader of his cult, the only options are 'Yes' and 'Absolutely'. The Lamb & Shamura (Cult of the Lamb) The Lamb & Sozo. Long ago, the lands of the old faith were not ruled by 4 bishops, but instead by hundreds of gods.Įven Haro does not know what happened to them, however, after them came 5 powerful beings. The Lamb & Original Male Character (s) The Lamb & Ratau (Cult of the Lamb) The Lamb & Shamura. This is the story of Cult of the Lamb as we know it so far. ![]()
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